Chrome Fixer is an early cyberpunk idle/incremental playtest. Take contracts, earn scrap, install chrome, and open up different build paths.

This build is rough and feedback-focused. The main things to judge are readability, pacing, contract flavor, and whether the chrome choices make you want to keep going.

Saves use browser local storage.

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more ai slop, why does every ai generated game make the same UI, its so disorganized and visually confusing

It's just, like...

Not good. It's just a waiting-simulator with a few clicks, very quickly.

The choices seem pointless since passive production outstrips job-production, and the bonuses to anything are vastly outpaced by the increase in prices. The scaling between first-region and second is absolutely insane compared to the profits and rep.

Thanks, appreciate the feedback! Is the pacing the problem or the game concept in general? I can fix the pacing, but there is no fix to a boring game if the ticker text and upgrade text/visuals aren't entertaining.